About ten hours of fMRI data per subject (N=6), including 15 repetitions of all the tasks used in the Human Connectome Project: resting-state and paradigms probing 7 different cognitive domains.
anat
Longitudinal anatomical images of the brain and upper spinal cord (N=6) at an approximate rate of 4 sessions a year.
movie10
About ten hours of fMRI data per subject (N=6) while watching the following movies: Bourne Supremacy, The Wolf of Wall Street, Life documentary (twice), Hidden Figures (twice).
friends-s01
About ten hours of fMRI data per subject (N=6) while watching the 1st season of the Friends TV show.
friends-s02
About ten hours of fMRI data per subject (N=6) while watching the 2nd season of the Friends TV show.
friends-s03
About ten hours of fMRI data per subject (N=6) while watching the 3rd season of the Friends TV show.
friends-s04
About ten hours of fMRI data per subject (N=6) while watching the 4th season of the Friends TV show.
friends-s05
About ten hours of fMRI data per subject (N=5) while watching the 5th season of the Friends TV show.
friends-s06
About ten hours of fMRI data per subject (N=5) while watching the 6th season of the Friends TV show.
shinobi_training
Pure behavioural dataset (N=4) while participants trained on the game Shinobi III Revenge of the Ninja Master at home. Total duration of game play is variable across subjects and levels.
shinobi
About ten hours of fMRI data per subject (N=4) while playing the game Shinobi III Revenge of the Ninja Master.
harrypotter
About one hour of fMRI data per subject (N=5) while reading chapter 9 of the book Harry Potter and the philosopher’s stone.